Writing Testable Code is More Important Than Unit Tests

Jul 1, 2025 • Chris Pietschmann  • Design Patterns

Let me tell you a story.

I was diving into a project that was… let’s say, “on fire.” ️‍🔥 Tight deadlines. Sloppy bug reports. Business stakeholders wanted things done yesterday. You’ve been there, right?

Now, imagine the code was messy. There were zero unit tests! None!

How were we going to deliver value while maintaining quality?!

The first step would normally be to write some unit tests, but this often requires code refactoring that is not approved, nor is there any budget for it.

You now have to make a choice! Do you fly blindly and make the changes? Or do something else?

What would you do next?

My recommendation is to always start adding some integration tests, so you will have at least somewhat of an idea if you broke anything when you start making changes. Additionally, this will enable you to start making small tweaks and changes to the code base to clean up the code and start making things testable.

If only the original developers wrote code that was testable from the start!

I’ve worked on projects like this more times than I can count. In my experience over the last 20+ years, I’ve come to this conclusion:

Writing code that is testable is more important than whether you write the tests first, last, or somewhere in between.

Yeah, I said it. Controversial? Maybe. True? Absolutely. 100%

⚡ TL;DR — What You’ll Learn

  • Why writing testable code is the real superpower — not just following Test-Driven Development (TDD).
  • How focusing on clean architecture, dependency injection, and abstractions makes testing easier anytime.
  • The practical trade-offs between TDD ideals and real-world deadlines.
  • Actionable patterns to make your code more testable — even if you don’t write tests upfront.

🧠 The TDD Dream vs. Real-World Coding

Look, in a perfect world, we’d all follow TDD religiously:

  1. Write a failing test.
  2. Write the code to make it pass.
  3. Refactor mercilessly.
  4. Repeat until done.

In fact, the TDD mantra feels almost poetic in how elegant it sounds.

But here’s the dirty secret:

The real world doesn’t always give you the luxury of starting with tests.

  • Product owners want features yesterday.
  • Stakeholders don’t pay for “test coverage”; they pay for working software and business value.
  • You start hacking just to get the happy path working.

Sound familiar? Yeah… same.

🔥 Here’s the Problem No One Talks About…

When developers skip writing tests and end up writing code that’s tightly coupled, overly rigid, and entangled — guess what happens?

  • It becomes impossible to write tests later.
  • You can’t isolate components.
  • You can’t mock dependencies.
  • Regression bugs multiply like gremlins in water.

You end up with buggy code you’re afraid to touch so you don’t make it worse.

Testable Code Is the Safety Net

If — instead — you focus on writing code that’s testable, everything changes:

  • Need to write unit tests later? ✔️ Easy.
  • Need to write integration tests? ✔️ No problem.
  • Need to swap out an implementation? ✔️ Smooth.
  • Need to fix a bug and ensure it never returns? ✔️ Simple — write the test now.

Testable code is flexible code. Testable code is maintainable code.

🚀 The Core Principles of Writing Testable Code

Let’s unpack how to actually do this.

🏗️ 1. Dependency Injection: Your Best Friend

Hardcoding dependencies is like welding the door onto a car. Sure they are there, but they wont open.

Instead, use Dependency Injection (DI) via constructors or method parameters.

🔥 The Wrong Way (Tightly Coupled Dependencies)

public class OrderService
{
    private readonly Database _database = new Database();

    public void ProcessOrder(int orderId)
    {
        _database.Save(orderId);
    }
}
  • Can’t mock Database.
  • Can’t swap in-memory DB for testing.
  • Can’t isolate OrderService.

✅ The Right Way (Testable with Dependency Injection)

public class OrderService
{
    private readonly IDatabase _database;

    public OrderService(IDatabase database)
    {
        _database = database;
    }

    public void ProcessOrder(int orderId)
    {
        _database.Save(orderId);
    }
}
  • IDatabase can be mocked.
  • Swap implementations easily.
  • Now we can write unit tests anytime.

🏛️ 2. Program to Interfaces, Not Implementations

  • Abstract behaviors behind interfaces.
  • Decouple business logic from infrastructure (databases, APIs, file systems).

If your code talks to implementations directly, you’re writing tightly coupled code that will be fragile.

🪚 3. Avoid Static Classes (Most of the Time)

Static classes are like superglue — quick but messy.

  • They can’t be mocked easily.
  • They can’t maintain state between tests (without weird hacks).

👉 If you absolutely need static methods, isolate them behind interfaces.

🔍 4. Favor Pure Functions When You Can

A pure function:

  • Takes input.
  • Returns output.
  • Has no side effects.

These are trivially testable. No mocks needed. No setup ceremony.

📦 5. Structure for Separation of Concerns

A monolithic class that does everything is untestable.

Split responsibilities:

  • Services handle business logic.
  • Repositories handle data persistence.
  • Controllers handle HTTP orchestration.

Clean architecture isn’t just academic — it’s the foundation of testable code.

💡 Pro Tips: Testable Code Without TDD Guilt

  • Fix a bug? Write a test to catch it forever.
  • Add a new feature? Write a test for the critical path.
  • Don’t have full coverage? That’s okay — coverage grows organically as bugs are fixed and features evolve.

This is pragmatic testing — real-world TDD’s cousin who wears jeans instead of a suit.

🤖 “But What About 100% Test Coverage?”

Hot take: 100% test coverage is a vanity metric.

  • Focus on testing the right things, not everything.
  • Cover critical business logic, failure modes, and regression-prone areas.
  • UI, integrations, and third-party dependencies? Mix in integration or end-to-end tests where it makes sense.

🏁 Conclusion — Why This Matters

Here’s the punchline:

  • Testable code lasts. Code rotted by tight coupling does not.
  • Testable code empowers teams. You can write tests when you need them — now or later.
  • Testable code survives deadlines, pivots, and bug-fixing marathons.

You don’t have to feel guilty for not doing pure TDD every day. Life happens. But if you write testable code from day one — whether tests come first, last, or in the middle — you future-proof your work.

If you found this helpful, consider sharing it with your team.